You can also augment the challenges of each map with a hex to make the difficulty higher and that’s where finding the good loot comes in handy. You can also transmute all of your items to make them more powerful, so enough legendaries will allow you to transmute a perfect weapon and that’s where the real fun begins. ![]() When you pick up a legendary item, you can slice, smash or bash through anything in your way. You can equip Destiny Cards to aid in gold and item drops – or to boost your overall stats – and those drops can be a god(or demon)send. You can crawl through the dungeons as often as you want and they get more and more difficult each time you make it through. ![]() Grinding out the game, much like the vaunted Diablo, can be daunting, but man is it ever worth it. You’re very welcome to do what I did and just blast straight through, but you’re missing out on the most fun of the game – getting that sweet, sweet loot. In the base game and the DLC, there are several main levels that are sprawling maps with each of them taking a fair chunk of time to complete on their own and each of them has anywhere between 4-7 dungeons to plunge into if you’re so inclined. I blasted through the basic world, only playing main missions to get through the story, doing none of the side missions and I played for 18ish hours. The basic world itself is a big, expansive, huge hour suck without even touching the DLC. ![]() The Overkill Edition comes with all of the DLC worlds which is pretty much an entire game unto itself. Which brings me to the biggest strength of Vran – the amount of content the game offers and how much time you can spend in the world of the demon hunter. “The Overkill Edition comes with all of the DLC worlds which is pretty much an entire game unto itself.”
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