It’s testament to Braid’s success that it’s developer, Jonathon Blow, is now developing the Witness: an indie game which is one of the flagship titles for the Playstation 4.īraid is a time-travelling 2D platformer wrapped in a layer of poetry. One of the very first breakthrough successes of the modern indie scene was Braid. Video can’t be loaded because JavaScript is disabled: Braid Trailer () While initially a little daunting, it doesn’t take long to pick up. It’s quite a complex game, but a fairly gentle single-player campaign painlessly teaches you how to play. Gameplay is tight, tense with just the right amount of frantic energy. The different, interacting skills of the in-play characters make a great stage, ideal as a hot-seat party-game (it helps that the controls are dead simple). One of Monaco’s principal appeals is that it can be played with up to four players co-operatively. To succeed in the heist, you must select your agents and co-ordinate their skills. Some skills are common to all characters, while others possess unique abilities. There’s the Locksmith, who picks locks faster than the other characters or the Alluring Redhead, who makes for a fine distraction. Much like in Commandos or Desperados, Monaco sees you assume control of a team of characters with particular skills. It’s as much about playing the situation as it arises as it is planning the perfect clockwork crime. Mistakes are recoverable and improvisation is often as effective as premeditation. While it’s essentially a puzzle game, its one which plays it fast-and-loose. It’s visually chaotic – all bright colours and fast movement – but there’s a beauty to its unique vision. Monaco is a brightly coloured heist game in which you must break into high class establishments like casinos, hotels and banks and rob them blind. Video can’t be loaded because JavaScript is disabled: Monaco: What's Yours Is Mine OFFICIAL TRAILER () Check out this article to get some ideas. Much like the infamous Garry’s Mod or Little Big Planet, it’s what people do with it that make it so darned interesting. You see, Minecraft itself is just a sandbox. There are dozens of servers which support different game modes, numbers of players, pre-built structures and game rules. You can build structures, create art, imitate levels, or do whatever the heck you want. The basic premise of Minecraft is to build (or destroy) the world around you by placing (or removing) blocks. It’s the kind of game played by people who don’t play games, and it works simply because it’s so adaptive. It’s a game which has spread out of the indie-gaming niche to become a supermassive mainsteam hit. A nigh-perfect gaming experience which is addictive, expressive, personalised and open-ended. Minecraft is nothing less than a phenomenon. Top 10 Classic Video Games That Left Their Mark On History Minecraft
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